


Once you’ve gotten a grip of the gameplay you can start up a new game with a clean slate – or with a pre-built prison – to build on. The story isn’t incredibly deep but it’s a nice addition to what is essentially a tutorial before you venture off to build from scratch. Prison stories tell interlinking stories from mission to mission involving you taking control over prisons that are having problems such as riots or fires. Prison Architect has a simple – yet pleasing – art style. Whilst it’s not necessary to play through it does a very good job of explaining everything clearly, yet it doesn’t hold your hand too much along the way. Prison Architect encourages you to play through the aptly named “prison stories” missions to begin with in order to familiarise yourself with how the game works, how to build the basics of your prison and how to manage prisoners and prison staff needs. It’s most certainly a game aimed at a more mature audience with its references to drugs, murder and foul language, topped by the ability to execute prisoners with – as the game puts it – “2000 volts of justice” from the electric chair. It sees you building up your own prison from scratch in any way you like whilst also contending with a steady stream of prisoners of varying security levels.Įven though Prison Architect boasts an aesthetically pleasing cartoon art style, you shouldn’t let it deceive you. Prison Architect is a construction and management game at its core, similarly to some of my favourite games of old – RollerCoaster Tycoon and Theme Hospital. Publisher: Introversion Software, Double 11, Sold Out Sales & Marketing Ltd.Developer: Introversion Software, Double 11.
